# Generated Cmake Pico project file cmake_minimum_required(VERSION 3.13) set(CMAKE_C_STANDARD 11) set(CMAKE_CXX_STANDARD 17) set(CMAKE_EXPORT_COMPILE_COMMANDS ON) # Initialise pico_sdk from installed location # (note this can come from environment, CMake cache etc) # == DO NOT EDIT THE FOLLOWING LINES for the Raspberry Pi Pico VS Code Extension to work == if(WIN32) set(USERHOME $ENV{USERPROFILE}) else() set(USERHOME $ENV{HOME}) endif() set(sdkVersion 2.1.0) set(toolchainVersion 13_3_Rel1) set(picotoolVersion 2.1.0) set(picoVscode ${USERHOME}/.pico-sdk/cmake/pico-vscode.cmake) if (EXISTS ${picoVscode}) include(${picoVscode}) endif() # ==================================================================================== set(PICO_BOARD pico2 CACHE STRING "Board type") # Pull in Raspberry Pi Pico SDK (must be before project) include(pico_sdk_import.cmake) project(usb_keypad1 C CXX ASM) # Initialize the Raspberry Pi Pico SDK pico_sdk_init() # Add executable. Default name is the project name, version 0.1 add_executable(usb_keypad1 usb_keypad1.c keypad.c usb_descriptors.c display.c sd1306.c) pico_set_program_name(usb_keypad1 "usb_keypad1") pico_set_program_version(usb_keypad1 "0.1") # Generate PIO header pico_generate_pio_header(usb_keypad1 ${CMAKE_CURRENT_LIST_DIR}/keypad_scanner.pio) # Modify the below lines to enable/disable output over UART/USB pico_enable_stdio_uart(usb_keypad1 1) pico_enable_stdio_usb(usb_keypad1 0) # Add the standard library to the build target_link_libraries(usb_keypad1 pico_stdlib) # Add the standard include files to the build target_include_directories(usb_keypad1 PRIVATE ${CMAKE_CURRENT_LIST_DIR} ) # Add any user requested libraries target_link_libraries(usb_keypad1 hardware_pio pico_stdlib pico_unique_id tinyusb_device tinyusb_board hardware_i2c pico_multicore ) pico_add_extra_outputs(usb_keypad1)